New game
Rule Card: The Archive
Recover three cards that rewrite the rules of the world, then escape the Archive before it closes on you.

I build apps, games, and the things in between.
I’m Amanence Junas B., Nasju for short, an Information Technology student at Cebu Eastern College in Cebu City.
I like building across the whole range: Kita, an AI-powered financial platform; White Market, a blockchain marketplace with escrow; PropConnect, which reached the grand finals of the Sinulog PropTech Hackathon; and Zoki, a booking app for a real client where I lead the development team. I’ve also been designing UI in Figma since 2023.
Games are my other half. I’ve gone from a horror driving game for a school project to game jams and Roblox titles, and after completing the Basket Accelerator 2026 internship program I was taken on as a studio lead, developing Roblox games in a Basket cohort. On campus I help run the AWS student community and coached our school team in competition.
New game
Recover three cards that rewrite the rules of the world, then escape the Archive before it closes on you.
AI-powered point-of-sale and financial intelligence app for karenderyas and sari-sari stores, which turns daily sales into a loan readiness report.
Small store owners often record sales by hand, don’t know their real profit, and can’t prove their income when they apply for a loan. Kita fixes that from the phone they already use:
AI-driven web app that helps real estate businesses grow, using intelligent agents for property discovery and customer relationship management.
Built for the Sinulog PropTech Hackathon 2026 (Code to Keys: AI for Real Estate), where our team reached the grand finals. PropConnect connects tenants with landlords and uses AI to do the legwork:
Blockchain-based peer-to-peer marketplace with escrow, dispute resolution and an admin dashboard.
White Market solves the trust problem in peer-to-peer trading: buyers pay into a smart-contract escrow, and the money is only released to the seller once the order is completed.
The backend is a Django REST API with JWT auth and PostgreSQL, and is covered by 78 automated tests.
Web app that helps small retail owners track sales, manage inventory, log expenses and see how their store is doing.
A web dashboard for sari-sari store owners: record daily sales, manage inventory by category, log expenses, and see the week’s sales, top-selling items and profit in one place. There’s also a Figma design for it in the UI/UX journey below.
Online clothing marketplace with product browsing, navigation and a shopping cart.
All-in-one booking app for weddings and beauty services in the Philippines, live on Google Play.
I’m the lead developer on Zoki, a real client project built by a small team of developers. I lead the team as we build and maintain the app. Whether someone is planning a wedding, looking for a restaurant, or is a vendor wanting to grow their business, Zoki connects them in one app.
Studio lead of my own independent Roblox studio, working inside a Basket cohort.
After completing the Basket Accelerator internship program, I was taken on as a studio lead to develop Roblox games.
Horror car driving game, made as a school project.
My first ever game, a school project: a lonely drive home at night that turns into a nightmare of trust and survival. Made in Unity.
3D troll platformer, my first game jam game.
A 3D troll platformer that’s designed to mess with you, across stages like Skills Issue, As Above So Below and Path of No Return (with rising lava). Made with Kevin Jheazer Villaro and Mike Alinghawa.
Took part in a 7-day game jam.
Recover three cards that rewrite the rules of the world, then escape the Archive before it closes on you.
A first-person 3D puzzle game. You play a Reader searching the Archive’s halls for three lost Rule Cards, Kinetic Link, Invert Gravity and Solidify Air, guided by a runic construct named Glyph. Restore the Repository, then use all three cards to escape before the Archive collapses.
Free on itch.io for Windows.
Completed the US-based Basket Accelerator internship program and was taken on as a studio lead, developing Roblox games.
After the program, Basket took me on as a studio lead. I now run my own independent studio making Roblox games, as part of a Basket cohort managed by a cohort leader. More under Work.
Start small. Discover something extraordinary. Build your moon mining empire!
A Roblox mining tycoon set on the moon. Roll for rare moon ores, place them in your mine, then collect and sell what they produce for coins. Spend coins on upgrades, unlock new floors to expand your moon base, open lucky blocks for pets with bonuses, and rebirth for permanent multipliers.
Become a legendary swordsman and slice entire worlds block by block!
A Roblox action simulator: slash and shatter the world block by block, collect Strength to grow, and master five swordsmen (Wind, Flame, Frost, Lightning and Void), each with a unique special. Open reward packs, fuse duplicate swordsmen, rebirth for better multipliers, and collect capes and auras.
Sinulog PropTech Hackathon
Our team qualified as one of the top 12 teams for the finals of the Sinulog PropTech Hackathon 2026, themed Code to Keys: AI for Real Estate, held on January 26, 2026 at Citadines Baseline Center in Cebu City. We built PropConnect for it.
PSITE 7 Innovation Challenge 2026
The theme was AI innovation for financial inclusion; the final pitching competition was held at UC New Cebu Coliseum.
HackForGov 5 Regional Competition
I coached our school team, which placed 9th at the HackForGov 5 regional competition.
AWS Student Builder Group – Flurry (CEC)
Formerly AWS Cloud Club – Flurry, recently renamed to AWS Student Builder Group.
AWS Cloud Club
Core team members are volunteer students selected from across campus who work with the club captains to build and grow the AWS Cloud Club.
PSITE – CEC
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